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Saturday, October 22, 2022

Steelrising Version Full Game Free Download



OVERVIEW STEELRISING


As King Louis XVI’s violent legions and automatons make him mad at the city, it bleeds and burns. This challenging action-RPG features Aegis, Vaucanson’s mechanical marvel created to protect the queen. You will need to be precise against the mechanical soldiers of the King. To fight through Paris, you must combine dodges, parries, and jumps with devastating attacks. Each fight will test your nerves and require excellent discipline. The relentless machine bosses, however, demand patience and skill. As you play the game, you can define your style and improve your skills.

You can choose to play as a warrior, a tough guard, or a dancer. You can use various skills and weapons to tackle each fight uniquely. Although the cosmetic customization options for character creation are limited, they can make for a unique-looking character. Steelrising lets you play the role of Aegis, an automated bodyguard assigned to the queen. You will assume their position and step into their shoes. You don’t have much control over who your character is or how she looks. The developers want you to enjoy the story of Aegis as they are. I understand their reasoning.

STEELRISING PRE-INSTALLED

Explore a city in its darkest hours using carriages, grapples, and secret passages. Your grappling hook enhances the verticality of Paris. It can be combined with your dash to unlock all of Paris’s hidden treasures across multiple levels that you can explore repeatedly. You play the role of the main character in an alternate history, where Paris is being enslaved by a tyrant King. You will meet allies and enemies with mysterious motives, like Marie-Antoinette and Robespierre. You have to find a way to get through all the plotting and stop one man from madness so that the French Revolution succeeds.

Wednesday, October 19, 2022

Dragon Quest Treasures Reveals More About The World Of Draconia

Square Enix posted a new blog today revealing more details about the world of Draconia in the upcoming game Dragon Quest Treasures. A lot of the game has yet to be revealed in either video or preview up until this point, but now we have an idea of what's awaiting us in the world you'll be exploring and checking for treasures in. We have snippets of the blog below for you to check out, and you can read the full entry here, before the game comes out on December 9th, 2022






The Paternoggin


This is the island where Erik and Mia start their Draconian adventure in Dragon Quest Treasures. The upper level features plains and a dilapidated factory, while the lower level is home to forests and caves. A cable car makes it easy to travel between the two areas. The Sylphanians have set up camp on the upper level, just around the corner from the stunning Teardrop Falls. There are ancient buildings all over the island, but few have dared explore the monster-infested lower ruins.

The Maneland


Raging sandstorms wear away at the rocky outcrops of the Maneland, where massive skeletons protrude from the dust. In this land of blustery dunes and sand rivers, the Glide Forte is sure to be a lifesaver. This entire island is covered in sand and rock, and only the hardiest monsters are able to survive here. Sticky, oily puddles and fast-flowing rivers of sand are known to hinder even experienced adventurers.

Cinderback Ridge


Located in western Draconia, Cinderback Ridge is a volcanic island where rivers of molten rock and sheer cliffs abound. Some of Draconia's strongest monsters inhabit the island's central region, where the floor is flooded with lava. Colossal red cacti grow in the Lumbar Lavalands at the center of the island. Jump over the lava with the Launch Forte, or float to safety with Glide.

The Wingswept Moors


In the northern part of the island, jutting out from the sprawling plains, is the lofty Mount Greywing. Elsewhere, monsters lurk in sodden marshes and poisonous swamps. The Sprint Forte will make light work of the open plains and provide a refreshing breeze to counter the muggy marshes. Mount Greywing, with its cooling mists, sits in stark contrast to the heat and humidity of the plains.

The Hinterquarters


The perpetually frozen Lake Swishmelt marks the southern section of this island, known for its harsh wintery climate. Unrelenting blizzards make some regions unliveable and whiteouts hide deep crevasses from view. With judicious use of monster Fortes, perilous icebergs become stepping stones to solid ground. Many monsters, such as Glacial Golems, relish the sub-zero temperatures and stomp about in sheer defiance.

Saturday, October 15, 2022

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Thursday, October 6, 2022

Call of Duty: Modern Warfare 2 reboot hands on preview

 




After processing the Call of Duty NEXT event, it was time to jump into the Call of Duty: Modern Warfare 2 Open Beta. We had our hands-on as well and it feels like more focused and refined gameplay stemming from the previous Modern Warfare (2019).




Here are our first impressions and some new things we noticed in our hands-on preview:
Call of Duty Modern Warfare 2
Developer: Infinity Ward
Publisher: Activision
Platforms: Windows PC, PlayStation 4 (Previewed), PlayStation 5, Xbox One, Xbox Series X|S
Release Date: October 28, 2022
Players: 1
Price: $59.99 USD



Since this is a multiplayer beta, the focus is on the multiple game modes that come available to play. Team Deathmatch, Prisoner Rescue, and Knock Out were a few that were playable on 4 different maps during the playtime.

Some maps feel familiar like Farm 18, while others feel new and take advantage of new tactical gameplay elements like Mercado Las Almas, a marketplace with close quarters via alleyways and some small tunnels.

A lot of the maps have corridors more than open spaces for combat, at least in the maps chosen for the beta. Maps also seemed to have removed the doors from certain areas so gameplay flows a bit better as a result.



The pacing feels a bit strange at first and does take some getting adjusted to, as well as the relatively quick time to kill (TTK). All of the same mounting mechanics return and a lot of fan-favorite weapons like the M4, which to me is a staple. There are some new things sprinkled in and even new systems implemented to stop camping such as earning perks.

When you read “earning perks”, what it means is that you can still equip them to your load-outs, but through gameplay like capturing objectives or getting kills in Team Deathmatch, you can earn them for their actual use. This is in an attempt to control camping by putting players at a disadvantage that don’t play objectives or sit in one spot.

Other changes in Modern Warfare 2 include the killstreaks, which are typically only in Infinity Ward Call of Duty titles, but these can now be toggled to be scorestreaks for your preferred playstyle.

Weapons have the same customization that you’re used to in more recent releases, the biggest difference is the weapons themselves and how they feel and sound. However, there is one addition that I felt made this a bit more tactical.

While holding the main weapon, switching to your pistol sidearm shows a new animation that slightly moves your main weapon to make way for the pistol. It’s a small animation change but it does show that it’s not just a copy and pasted game from years past.



Graphically, it’s fine but older consoles like the PS4 that I played on have started to show their age with the new improvements. Since it won’t hit the PC until after this goes live, I can give some leeway to what I saw during the play sessions. Be mindful that this beta is still unpolished so these can all change and be fixed since there are some graphical glitches.

Turning off the motion blur per object and in the world made viewing easier and if you’re on a PC, historically, it will save you some performance.

Even being on base PlayStation 4, the graphics in Modern Warfare 2 aren’t that bad, but it is noticeable. Most times when loading in for a session the textures are a blurry mess for the initial intro cutscene of boots on the ground and it is also the same for distanced objects.

Shadow quality is fine and detailed with almost nothing being lost but reflections do tend to be blurry, most likely due to saving performance since there have been occasions of dropped frames in extreme situations. Every frame matters in Call of Duty and any little bit of latency can make a difference.



A minor note is the sound effects for weapons have more bass than previous entries from what I could hear and footsteps are noticeably louder when using something like Dead Silence and the surround sound picks up directions very well.

Capturing flags in domination have the same sound effects from MW 2019 so so nothing new on that front is here, possibly for parity between this game and the revamped Warzone 2.0 experience.

Ultimately, you may have fun with this beta to get a feel for new mechanics and start to learn the maps before its launch in October. The full game is out for everyone on October 28th with the special Vault Edition that grants access to the single-player campaign one week early.

Expect more maps in multiplayer to be in South America where the main game takes place. This was a small preview of what we played and hopefully, you get time to experience it for yourself. The Call of Duty: Modern Warfare 2 reboot is set to release on October 28th, 2022 across Windows PC (via Battle.net and Steam), Xbox One, Xbox Series X|S, PlayStation 4, and PlayStation 5.

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